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GURPS Compendium II GURPS Compendium II is full of material from
scores of GURPS worldbooks published in the last eight years - many of them
out of print - about how to run a better GURPS game, how to handle
roleplaying problems that come up (some universal, some particular to GURPS),
expanded rules for character combat, injury and illness, mass combat, spaceship combat,
and much, much, more! $21.55 USA / $32.25 Can
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