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GuildsGuilds

It's not what you know. It's who you know.
Add more detail and flavor to your d20 fantasy games with Guilds, a book that introduces arcane orders, fraternal brotherhoods, secret conspiracies, and other organizations. Member characters can receive training, material support, and social connections. Guilds introduces a new concept to the d20 system: chapters. A chapter is a social institution that pursues a specific goal. Characters can join chapters that match their aims, gaining access to training and other resources that improve their abilities and further customize their talents.

  • A new d20 concept, chapters, that give players more options in building characters and customizing their abilities.
  • New prestige classes for each chapter that represent the elite members of a brotherhood.
  • New feats and spells tailored for use with the new organizations and prestige classes presented in this volume.
  • New magic items, skills, and other abilities tailored to the guilds and chapters presented in this product.
  • Rules and guidelines that allow DMs to create their own chapters and alter the ones presented here to fit their campaigns.

Soft Cover, Page Count 160, Retail $24.95

$21.20 USA / $29.70 Can

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