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Fixer / Pointman Class GuideFixer / Pointman Class Guide

This 128-page mechanics expansion for the Spycraft RPG contains all the rules needed to create the ultimate fixer or pointman. With exhaustive coverage of modern tradecraft and mission resources, this book’s a ‘must have’ for any serious secret agent.

  • Tradecraft Rules! All the ins and outs of clandestine operations, including brainwashing, harassment, interrogation, police action and manhunts, blackmail and coercion, advanced ambush rules, a new system for ‘taking to the streets’ for assistance, and more!
  • The Spycraft Mission Guide! Everything the GC needs to build his ideal criminal organization, and lead the agents through a thrilling season to bring it down! This chapter features new rules for building and advancing criminal organizations like agents, including feat-like resources and level-based agendas, new security options, and streamlined rules for physical infiltration and straightforward assault!
  • New Prestige Classes! Play a sneaky saboteur, an outlaw goodfella, a cagey smuggler, a no-nonsense cleaner, and more!
  • New Backgrounds!
  • New Departments! Four new departments (Freelancer, Orphan, Search & Rescue, and Thrill Seeker) and two new macro-departments (Organized Crime and Special Operations).
  • Expanded Departments! Notes for designing fixers and pointmen from any of the first eight departments.
  • New Skill Uses! Expanded rules for building, using, and disarming explosives, plus concocting and using lethal poisons!
  • New Feats! This release greatly expands the covert, gear, and style trees!
  • New Bundles and Other Gear Options! Command remote-control drones and choose from the latest infiltration gadgets and standard-issue equipment!
  • Soft Cover, Page Count 128,  Retail Price $24.95

    $21.20 USA / $32.85 Can

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